Big Picture: Unity VR Development

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Big Picture: Unity VR Development

Link to course: https://www.pluralsight.com/courses/unity-big-picture-vr-development

Many executives and managers are interested in understanding what VR can bring to their business. Define what is possible, and especially what resources are involved in developing content for VR. In this course, Big Picture: Unity VR Development, you’ll get a high level overview of all these aspects. First, you’ll get to see some samples of Unity projects which demonstrate the concepts of 3D space. Next, you’ll see some examples of industry specific VR in use. Finally, you’ll leverage the sample VR project to demonstrate what the basic pieces are for such a project. As well as a discussion on what skills and Team members are needed for these types of projects. When you’re finished with this course, you will have a thorough understanding of what is possible for VR development with Unity. Required software: Unity 2018.

Big Picture: Unity VR Development
Manny Henri
Manny Henri
Emmanuel Henri grew up in Chambly, a city in the tail of Quebec (Canada) near Montreal. He’s an established technologist with 25 years of experience in the world of programming and design, and also published 125 courses on several platforms such as Linkedin Learning, Pluralsight and O’reilly. Since his teens, he always had a knack for storytelling, especially monster-driven tales, and has compiled a boatload of Sci-Fi, Fantasy and horror ideas he’s thrilled to put into words. To keep his head sane and healthy, especially after his close call with cancer in 2020 (now in remission), he’s pledged his body to a strict diet and rigorous exercise plan. He’s currently working on his novel "Ashes" and editing “From the mist” and several short-stories, such as “The Agency”.
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