Unreal: AR Visualization 01 Basic Concepts

Unreal: AR Visualization 02 Basic Interactivity
Unreal: AR Visualization 02 Basic Interactivity
July 8, 2020
JavaScript: Patterns
JavaScript: Patterns
July 8, 2020
Unreal AR Visualization 01 Basic Concepts

Link to course: https://www.linkedin.com/learning/unreal-ar-visualization-01-basic-concepts

Explore the Unreal Engine by Epic Games and get an overview of augmented reality (AR) basics by walking through a real-world project. In this course, the first in a three-part series, instructor Emmanuel Henri covers the definition of augmented reality and the requirements of an AR project. He also shows how to set up and start to use the Unreal Engine. Then, he demonstrates how to add models, lights, and more before showing how to deploy the scene to iOS and Android.

Unreal AR Visualization 01 Basic Concepts
Manny Henri
Manny Henri
Emmanuel Henri grew up in Chambly, a city in the tail of Quebec (Canada) near Montreal. He’s an established technologist with 25 years of experience in the world of programming and design, and also published 125 courses on several platforms such as Linkedin Learning, Pluralsight and O’reilly. Since his teens, he always had a knack for storytelling, especially monster-driven tales, and has compiled a boatload of Sci-Fi, Fantasy and horror ideas he’s thrilled to put into words. To keep his head sane and healthy, especially after his close call with cancer in 2020 (now in remission), he’s pledged his body to a strict diet and rigorous exercise plan. He’s currently working on his novel "Ashes" and editing “From the mist” and several short-stories, such as “The Agency”.
%d bloggers like this: