Unreal: AR Visualization 02 Basic Interactivity

Unreal: AR Visualization 03 Complex Interactivity
Unreal: AR Visualization 03 Complex Interactivity
July 8, 2020
Unreal AR Visualization 01 Basic Concepts
Unreal: AR Visualization 01 Basic Concepts
July 8, 2020
Unreal: AR Visualization 02 Basic Interactivity

Link to course: https://www.linkedin.com/learning/unreal-ar-visualization-02-basic-interactivity

Explore Unreal Engine and get an overview of augmented reality (AR) basics by walking through a real-world project. In this course, the second in a three-part series, instructor Emmanuel Henri continues the project. By adding more advanced functionality and interactivity to the AR game. Plus, learn how to add 3D objects to a scene and use hit testing to track whether a user touches real-world or in-game objects. Then, learn how to deploy your scene to Android and iOS to share it with the world.

Unreal: AR Visualization 02 Basic Interactivity
Manny Henri
Manny Henri
Emmanuel Henri grew up in Chambly, a city in the tail of Quebec (Canada) near Montreal. He’s an established technologist with 25 years of experience in the world of programming and design, and also published 125 courses on several platforms such as Linkedin Learning, Pluralsight and O’reilly. Since his teens, he always had a knack for storytelling, especially monster-driven tales, and has compiled a boatload of Sci-Fi, Fantasy and horror ideas he’s thrilled to put into words. To keep his head sane and healthy, especially after his close call with cancer in 2020 (now in remission), he’s pledged his body to a strict diet and rigorous exercise plan. He’s currently working on his novel "Ashes" and editing “From the mist” and several short-stories, such as “The Agency”.
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