Unreal: AR Visualization 03 Complex Interactivity

Learning-Play-2-Framework
Learning Play 2 Framework
July 8, 2020
Unreal: AR Visualization 02 Basic Interactivity
Unreal: AR Visualization 02 Basic Interactivity
July 8, 2020
Unreal: AR Visualization 03 Complex Interactivity

Link to course: https://www.linkedin.com/learning/unreal-ar-visualization-03-complex-interactivity

Explore the Unreal Engine by Epic Games, and get an overview of augmented reality (AR) basics by walking through a real-world project. In this course, the final installment of a three-part series, instructor Emmanuel Henri takes the functionality you have already built and shows how to add more complex interactivity and animations. Review crucial hit testing concepts and understand what happens when users touch in-game or real-world objects. Then discover how to animate objects with third-party packages and tools like Mixamo, and use interaction blueprints in Unreal. Plus, learn how to deploy your AR scene to Android and iOS to share it with the world.

Unreal: AR Visualization 03 Complex Interactivity
Manny Henri
Manny Henri
Emmanuel Henri grew up in Chambly, a city in the tail of Quebec (Canada) near Montreal. He’s an established technologist with 25 years of experience in the world of programming and design, and also published 125 courses on several platforms such as Linkedin Learning, Pluralsight and O’reilly. Since his teens, he always had a knack for storytelling, especially monster-driven tales, and has compiled a boatload of Sci-Fi, Fantasy and horror ideas he’s thrilled to put into words. To keep his head sane and healthy, especially after his close call with cancer in 2020 (now in remission), he’s pledged his body to a strict diet and rigorous exercise plan. He’s currently working on his novel "Ashes" and editing “From the mist” and several short-stories, such as “The Agency”.
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